While the National Training and Simulation Association has cancelled the Interservice/Industry Training, Simulation and Education Conference live event in Orlando, Florida, a new NTSA-run virtual event called vIITSEC is now taking place November 30 - December 4, 2020.
BeBop Sensors and Talon Simulations have received an Epic Games MegaGrant to develop an economical "Hands-on Immersive Full-Motion VR Trainer" for the Unreal Engine.
NATO has quickly responded to the imperative to maintain training readiness for widely dispersed training audiences and real-world missions during the coronavirus pandemic. Group editor Marty Kauchak provides insights on NATO’s latest efforts to selectively migrate live training and education content to a virtual format to help deliver mission ready staffs, units and individuals to supported commanders.
Street Smarts VR won a contract award with the U.S. Air Force Air Combat Command in the amount of approximately $1.5 million to standardize and modernize training using VR-based performance measurement.
The Royal Australian Air Force recently commenced a trial initiative for maintenance of its C-17A Globemaster III transport aircraft using Microsoft HoloLens mixed-reality devices with software developed by Boeing.
Ultraleap and Qualcomm have signed a multi-year co-operation agreement that will see the optimisation of the next generation of hand tracking capabilities on the Qualcomm Snapdragon XR2 5G platform.
SimCentric, a veteran-run software company, has been awarded £300,000 by Defence and Security Accelerator to develop and demo a Virtual Reality Training Platform.
In the wake of the pandemic, training organisations have had to cater for an increased demand of remote training solutions. Mario Pierobon looks at what is on offer.