Bohemia Interactive Simulations is releasing the latest version of Virtual Battlespace Image Generator, or VBS IG, its computer image generation software on September 8, 2017.
The update will integrate with existing host software using the CIGI standard. Users can build databases with VBS IG with standard geographic information systems software, or use existing databases built with many commercially available tools that support the VBS terrain format, such as TerraTools.
A software development kit is available for VBS IG that allows developers to customize the program and create custom applications. A version of VBS IG is used on the U.S. Army’s largest vehicle simulation programs.
“VBS IG v17.3 continues to improve upon system performance and offers higher stable frames rates,” said Cory Kumm, vice president of corporate development. “The latest version also provides increased accuracy and reliable image synchronization for complex simulation systems.”
Several new features in the latest iteration of VBS IG include the ability to record events from each viewport and reply them in the After Action Review of the VBS3 Host and in the VBS IG view. It also features improvements to channel synchronization by synchronizing the frames-per-second between all IG channels to the IG with the slowest reported frame rate, forcing all IGs to render the screen at the same time.
In addition, VBS IG also features more reliable particle synchronization between the VBS3 Host and VBS IG clients. In the latest version of VBS IG, users can pause the scene and particles effects and rotate around them. Now users experience seamless correlation of particles between host and client in VBS IG v17.3.
The latest version also improves the ease and reliability of terrain modification and synchronization of modifications between the VBS3 Host and VBS IG clients.