There has recently been a significant push from the gaming world into military simulation with the rise of game engines such as Unity and Unreal into the training domain. MS&T Special Correspondent Andy Fawkes reports.
eXtended reality technologies are transforming how many organizations train and operate. These technologies span the gamut from fully immersive virtual worlds to augmentation holograms overlaid onto the real-world to mixed-reality solutions that fuse digital and physical entities.
XR and other training technologies are lowering the barriers to entry, but how do enterprises ensure wheels are not being reinvented and innovation can be accessible to all? MS&T Special Correspondent Andy Fawkes spoke to Dynepic to learn about their DX platform, their work with the USAF, and how barriers to innovation in training can be broken down.
Can an arcade games developer graduate to serious flight simulators? Halldale Group Editor Marty Kauchak got a look at Talon Simulations’ prototype Strike full-motion simulator.
Join this free online event from Unity, the world’s leading platform for real-time 3D and creating content for augmented reality (AR) and virtual reality (VR) applications and learn how the USA's top applied research labs are using Unity for defense applications.
XR technologies are advancing at pace, finding new applications across the S&T spectrum augmenting and sometimes replacing existing technology. Atul Chandra reports.