British technology company Improbable’s Defence business has secured a contract with the British Army to supply its synthetic environment platform as a pathfinder technology demonstrator project for the Army’s Collective Training Transformation Programme (CTTP). This pathfinder will help to inform the CTTP, whose Future Collective Training System will better prepare the Army for future complex operations.

Working closely together, the British Army and Improbable will explore the technical possibilities for realism, scale and interoperability in synthetic training environments.

This contract is a significant first step in the Army’s road map to develop a fully operational single synthetic environment (SSE) in which live, virtual and constructive training are integrated to provide a highly realistic and modern training experience. This SSE (Training) is complementary to UK Strategic Command’s SSE Technology Demonstrator, which has been running since May 2019, also in partnership with Improbable.

The Army’s longer-term aim is to develop a powerful, cost-efficient method to train individuals and teams across the Army to operate effectively above and below the threshold of conflict.

The multi-domain synthetic environments enabled by this combination of technological innovation and defence-specific expertise bring planning, training and decision support together across the strategic, operational and tactical levels.

Joe Robinson, CEO of Improbable’s Defence business, said: “This is an opportunity to make a lasting impact on the professional satisfaction, essential skills and collective fighting power of Britain’s soldiers. We hope to show how a new generation of synthetic environments can provide the variety and flexibility the British Army needs in order to best prepare for the challenges of both current and future operations”.

Improbable’s Defence business specialises in extending and enhancing the company’s multiplayer game technology to create a powerful simulation platform tailored to the needs of the defence community.