CAE believes it is the first aviation simulation and training organization to seamlessly integrate a gaming engine into its full-flight simulator (FFS) visual system and achieve Level D qualification, the highest level of qualification for a FFS. The FFS is equipped with the next-generation CAE Prodigy Image Generator (IG), which leverages gaming technology through Epic Games' Unreal Engine, marrying realistic 3D visuals with full-motion simulation.

“Our collaboration with Epic Games on the CAE Prodigy Image Generator is a huge leap forward in the use of technology to increase the efficacy of pilot training and make our skies safer,” said CAE’s Chief Technology and Product Officer, Abha Dogra. “The convergence of the simulation and gaming industries will result in an enhanced simulator training experience with ultra-realistic visuals that further narrows the gap between the virtual and physical worlds.”

The CAE Prodigy product development roadmap includes a progressive deployment on Civil and Defense & Security simulators, based on a growing set of capabilities to support new deployments and update programs.  CAE Prodigy builds on the features of CAE’s existing family of visual systems, while leveraging Unreal Engine’s rendering techniques to deliver what it believes to be an optimized and flexible Image Generator solution.   

“CAE Prodigy will elevate pilot training by delivering true-to-life visuals with higher-fidelity graphics that make time in the simulator more realistic than ever before,” said Michel Azar-Hmouda, CAE’s Division President, Commercial Aviation Training.

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