Lockheed Martin, Korea Aerospace Industries and Red 6 Aerospace have established a new partnership that will deliver advanced 21st Century Security capabilities across a spectrum of training and combat aircraft.
Vrgineers Inc. has presented an unclassified F-35-like Classroom 2.0 Trainer. The simulator software consists of the high-fidelity D-SIM flight simulation framework developed by multiSIM BV in The Netherlands.
Unreal Engine, an open and advanced 3D game engine developed by Epic Games, is engaged in a long-term research and development effort with Lockheed Martin to create more realistic simulation solutions.
A team led by Lockheed Martin (I/ITSEC booths 689 & 1748) will support cyber readiness and training for up to 17,000 US Army civilian cyber personnel under an Other Transaction Agreement awarded by the US Army.
Lockheed Martin has selected AVATAR Partners to develop an AR Advanced Visualization System to automate model target recognition on the Microsoft HoloLens – reducing development time from weeks down to minutes.
ASTi's Simulated Environment for Realistic ATC product has been integrated in Lockheed Martin's Innovation Demonstration Center located in Orlando, Florida.
The partnership between Rheinmetall and Lockheed Martin in pursuit of the Canadian Army’s Land Vehicle Crew Training System project has a new name—FORC3—and a lineup of Canadian suppliers to fulfill its mission.
Vrgineers developed a next-generation virtual and mixed reality pilot training system. The solution consists of the newest version of Vrgineers’ XTAL 3, and Lockheed Martin’s Prepar3D visual simulation platform.
Lockheed Martin has released the F-35 Mission Rehearsal Trainer – Lightning Integrated Training Environment, which offers customers a reduced footprint solution to train pilots.