Serious Play Honors Two Training Program Games

4 August 2020

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Two games created for use in military or government training programs have been awarded for their excellence in the 2020 International Serious Play Awards Program. The Awards honor outstanding game-based learning titles used for education or training.

A Silver Medal was awarded to Contagion, a game of ideological domination. The goal of the game is to win by either controlling regions or by converting the population to follow your ideology. The game has four main factions. Players use agents to gain support for their ideology and to turn away the population from another faction's ideology. Players learn speed and maneuverability in a confronted situation. Contagion was developed by the Naval Postgraduate School for use by the Department of Defense.

A Bronze Medal was awarded to StellarX, a user-friendly AI (Artificial Intelligence)-enabled technology platform that allows users to create a virtual reality (VR) environment and training environment that can be used for training, simulations, design thinking, operations and maintenance or even layout configuration planning. StellarX does not require coding and is compatible with a variety of commercially available VR systems such as HTC Vive, HTC Vive Pro, Oculus Rift, Oculus Rift S, and Windows Mixed Reality. StellarX was created by OVA, a studio based in Quebec, Canada.

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