Presagis, a provider of Commercial-Off-The Shelf (COTS) modeling, simulation, and user interface development software, has released new versions of its software including: Graphical HMI development tool, VAPS XT 5.0, ARINC 661 development tool, UA Accelerator 5.0, and ARINC 661 Protocol Analysis tool, UA Emulator 5.0.
The Portuguese Visa Court approved the purchase of a new F-16 tactical training centre for the Portuguese Air Force, which will be built by IFAD TS A/S.
ST Engineering Antycip has formed a strategic new partnership with CogSim Technologies to distribute the CogSim Tactical Data Link Simulation Suite and TDL plug-in for VR-Forces Computer Generated Forces platform in Europe.
Collins Aerospace Systems, a unit of Raytheon Technologies, unveiled a new simulation and training solution that provides an enhanced immersive experience for commercial airline pilot training.
ATS won a contract to provide exercise Modeling & Simulation services and Critical Infrastructure Risk Management support for the U.S. Army Installation Management Command.
The US Air Force is working to develop its Operational Training Structure (OTI) through the incorporation of LVC. Chuck Weirauch takes a look at the latest efforts to integrate the Live element into the LVC environment.
While US and joint training demonstrations have validated the concept of blended live-virtual-constructive (LVC)-based air combat training, the primary remaining challenge is the integration of virtual and constructive entities with front line aircraft Operational Flight Programs (OTFs) according to Michael Aldinger, Northrop Grumman manager of LVC Mission Integration.
Just how to “spoof” blue aircraft sensor systems into “believing” that the projected virtual and constructive entities they “see” on the training range are real adversary aircraft, missiles and ground elements and then showing them to the pilot of the aircraft on its screens and displays is the key to adding the “live” component to air combat LVC training. The means to accomplishing this goal is to modify the aircraft’s OTF so that it recognizes those projected false adversary virtual and constructive entities as what they were made up to be, rather than what they actually are. Multiple sources sending virtual and constructive false electronic entities into the range environment as adversaries can be added to increase the complexity and realism of the training exercise.