Pitch Technologies has received an award from the $100 million Epic Games MegaGrant fund. The grant enables Pitch to develop new technologies for combining its simulation capabilities, based on open standards, with the Unreal Engine. The result will be an architecture that makes game-based simulation and training more distributed, high-performing and secure.

Björn Möller, President of Pitch said: “Our collaboration with Epic Games will make the power of the Unreal Game Engine more accessible to simulation developers. Pitch has a leading position in the open-standardsbased simulation community and has a wide range of products that will synergize with Unreal Engine. The collaboration will also help game developers collaborate with simulation developers. Furthermore, this is a stepping-stone for innovation, where the bigger picture can be simulated and interacted with in VR, AR and MR in previously unseen applications."

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