An advanced training simulation for the U.S. Air Force Air Operations Center – Weapon System has been enhanced to simulate realistic air operations and facilitate direct tactical data exchange among AOC-WS systems, enabling operators to train effectively for wartime scenarios.
The Day 3 presentation by Adam Breed, an engineering innovation architect at Lockheed Martin, provided the “glue,” so to speak, of an OEM’s insights on high-level, overarching S&T activities. The Orlando-based executive’s presentation Creating a Common Simulation Core Platform to Build Complex Training Scenarios with Unreal Engine furnished delegates with a glimpse of how this major defense company is strengthening and expanding its S&T activities in the Live, Virtual and Constructive training domains.
Kudos to Michael Vercio, Executive Vice President for Simulation Systems at FlightSafety International for using a healthy dose of science to lay the groundwork for his presentation Preparing Pilots for Upcoming Storm during Day 2 at UnrealFest 2023. The industry expert left no doubt that climate change is having its way across the globe, presenting the reality of more adverse weather during scheduled flights – and offering the imperative to prepare aircrews through their training continuum for the “new normal” flight environment.
During UnrealFest 2023, Sonia Mina, ATC Simulation Software Engineering Programs Manager for Adacel’s Simulation Business, updated delegates on her company’s efforts to advance ATC training, in partnership with Epic Games and Varjo. Marty Kauchak, MS&T editor attended Mina’s presentation Unlocking the Potential of Immersive Air Traffic Control Training and filed this extract of the conference presentation.
blackshark.ai is working with Maxar, Unreal Engine and other community partners to advance digital twins. Hannes Walter, VP for Product Management, Synthetic Training Solutions at blackshark.ai, provided UnrealFest 2023 delegates with an interesting data point on the evolution of digital twins as simulation underpinnings.