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Treedis has released major updates to its Flows platform, a no-code visual engine for building spatial XR workflows. Designed for use in AR and VR, Flows enables organizations to create logic-driven, immersive training paths anchored in digital twin environments.
With the update, users can now launch sequences by interacting directly with 3D assets, allowing for more intuitive and user-led navigation. The platform’s node-based canvas lets creators map conditional workflows visually, reducing setup time by as much as 60%, according to internal benchmarks.
Treedis says the improvements help transform static models into adaptive learning tools, enabling scalable onboarding, safety training, and guided experiences across sectors.
CEO Omer Shamay noted the builder now gives users “more control, flexibility, and ease” in creating immersive content. Future updates will add smart forms, chat-based navigation, and automated generation of Flows from text or documents to further streamline XR content creation.